vsg 1.1.13
VulkanSceneGraph library
Loading...
Searching...
No Matches
vsg::TexCoordIndices Struct Reference

texCoord[] array indices for each texture type More...

#include <material.h>

Public Member Functions

void read (vsg::Input &input)
void write (vsg::Output &output) const

Public Attributes

int32_t diffuseMap {0}
int32_t detailMap {0}
int32_t normalMap {0}
int32_t aoMap {0}
int32_t emissiveMap {0}
int32_t specularMap {0}
int32_t mrMap {0}

Detailed Description

texCoord[] array indices for each texture type


The documentation for this struct was generated from the following file: